Release date: 02/16/2024
Censorship: No
Developer / Publisher: Adeptus Steve
Language: English
File size: 13 GB
We live in a mad universe… indescribably vast… full of wonders… and terrors. And amidst all the chaos, sometimes things even turn out.. sexy!
Play as one of many possible characters, female, male*, or creature* and fight and fuck your way through a wild experience.
Our story plays on a small and rather unknown planet called K’apal. Only few civilized humans have ever ventured here, some miners guilds to claim the precious rare minerals that can be found here, scientists studying the natives and the flora and fauna. And also raiders and poachers trying to make a fortune selling rare creatures to rich and eccentric collectors and off-world beast arenas.
*coming later once funding allows for development
Changelog:
The first Member-tier testing build of 2024 is almost ready!
This year we will tackle many game-relevant areas such as combat system, level art and more quests. Updates are ramping up over the coming releases but this build already has various improvements and a few new things for you to experience 🙂
Story mode information:
The story implementations have now entered spoiler territory so we have included a warning at the key dialogue option.
For a full list of what’s new please check out the changelog here:
Additions:
• Added 29 new sandbox sex animations, see the full list here
• Added Max X Sexbot sex minigame (32 animations)
• Added missing Maya poses for Aoi and Indra
• Added routines for many NPCs
• Added quest “The Ritual” for Lala, can found in Umbar’s outskirts towards the cannibal jungle area
• Sandbox editor: Added Lua functions wl_get_object_attachment, wl_execute_object_event_dispatcher, wl_execute_object_event_receiver, wl_vector_rotate_around_axis, wl_vector_rotate_around_axis_offset, wl_get_object_options, wl_set_object_options, wl_get_all_objects, wl_get_all_root_objects, wl_get_object_guid, wl_get_object_by_guid, wl_vector_distance, wl_vector_lerp, wl_table_to_json_string, wl_json_string_to_table, wl_screen_point_to_world_direction, wl_mouse_cursor_to_world_direction, wl_get_mouse_position, wl_transform_position, wl_transform_rotation, wl_transform_vector, wl_inverse_transform_position, wl_inverse_transform_rotation, wl_inverse_transform_vector
Improvements:
• Resolved enabling VR breaking rendering
• Resolved VR not receiving rendering output (if you were using the r.NeverRenderDirectlyToWindow=False workaround, we recommend removing it as it breaks save game thumbnail generation)
• Resolved guiding NPC being stuck after save game load
• Resolved a case where NPCs would disappear on save game load
• Resolved Phallus Mushrooms reappearing after save game load
• Resolved combat hit sounds not being affected by volume settings
• Updated the Adûn Dungeon exterior areas
• Updated Umbar and the surrounding area
• Reworked the area around the World Tree and the cave underneath
• Reworked the large cave and cliff behind Sky Village
• Increased healing from stimpacks
• Farus now moves to Apoc after finishing the “Shame” quest and talking to him
• Resolved Maya being killable
• Resolved bystanders attacking the winner of a duel
• Resolved being able to win duels after having been defeated already
• Resolved current outfit not getting saved in save game
• Resolved rounding issue with settings sliders
• Resolved NPCs attacking player while in dialogue
• Resolved NPCs sometimes stop attacking
• Resolved Maya not having her stimpacks equipped
• Resolved floating character name widget showing the wrong name for one frame
• Improved sex minigame camera system
• Sandbox editor: Position, Rotation and Scale labels are now clickable to copy the vector (Normal click for event system representation, shift+click for Lua representation)
• Sandbox editor: Character customization presets now save the color values in linear format, allowing saving of color values above 1
• Sandbox editor: Resolved extra meshes reappearing when “Show Extra Meshes” is off
• Sandbox editor: Resolved custom poser controls not disappearing when exiting play mode poser
• Sandbox editor: Resolved survival wheel being interactable while it is invisible causing custom UI elements to not be clickable
• Sandbox editor: Resolved characters loading in incorrect locations when scaled
• Sandbox editor: Resolved incorrect sorting in summon character menu
• Sandbox editor: Duplicate now uses copy/paste behaviour for consistency
• Sandbox editor: Standard duplicate (Ctrl+D) and paste (Ctrl+V) now both create unique names, use Ctrl+Shift+D/Ctrl+Shift+V to duplicate/paste with the original name
• Sandbox editor: Outfits now show their index in sandbox mode
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters – most noticeable on hair and clothing